then a bouncing ball in arc trajectory -
and then a bouncing character-
I feel that I could have done better with all three. The first one could use and extra frame when the ball is at the top, otherwise it looks like it is melting, not bouncing. Same goes to the second one. And as for the bouncing character changes volume and it is just not that fluent. But this exercise was very beneficial in terms of practising timing and spacing. It is really hard to get those both right in the first time, and flip book allows you to see how the animation looks in motion and quickly edit it.
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